TGA Entertainment starts as a developers´ new business, including different people from various countries,
with the same objective of creating digital interactive content, principally video games and applications.
Is one of the first Latin American companies developing customized digital content for clients aiming to help raise awareness on diverse topics counting with the possibility of working for all the existing digital and physical platforms, such as:
Gamification is the application of game-design elements and game principles in non-game contexts.
This revolutionary marketing method commonly employs game design elements which are used in non-game contexts to improve user engagement,organizational productivity, crowdsourcing, employee recruitment and evaluation, ease of use, usefulness of systems,physical exercise, traffic violations,voter apathy and more.
A collection of research on gamification shows that a majority of studies on this method find it has positive effects on individuals.
However, individual and contextual differences exist. Gamification can also improve an individual's ability to comprehend digital content and understand a certain area of study.
Gamification has been widely applied in marketing. Over 70% of Forbes Global 2000 companies surveyed in 2016 said they planned to use gamification for the purposes of marketing and customer retention.
This method has also been used as a tool for customer engagement, and for encouraging desirable website usage behavior.Another important fact is that users receive points and/or badges for performing a variety of actions, including spreading links to questions and answers via Facebook and Twitter.
A large number of different badges are available, and when a user's reputation points exceed various thresholds, he or she gains additional privileges, eventually including moderator privileges.
This is the reason why TGA started building this awesome experiences which are effective and assures a huge growth for your company, product or any other purpose you want to give it.
With this initiative we aim to help indie developers who have awesome ideas, prototypes or finished projects, publishing and promoting their products among many other things.
We know from our own experience about the obstacles and difficulties that an indie developer must face when the time of going public arrives.
Most talented developers who have their products already finished do not contemplate the possibility of getting in touch with a publisher that can be really helpful while they are developing.
Some of them decide to give it a shot by themselves not taking into account that the market is full of new products with the same or higher quality and standing out could be a really hard labor.
In TGA we count with the necessary expertise to carry out this job in a efficient way thanks to our knowledge about the market and our social links.
We work along with the most recognized platforms worldwide (Playstation, Nintendo, Xbox, Steam, iOS, Android and many others) and we also count with a large amount of contacts (YouTubers, Twtichers, Digital Magazines and also traditional media among others).
As most of young people, we initiated in the gaming development world as
After hours of enjoying playing games, we started wondering how difficult was to develop a game. That was the time when we decided to start creating our own games and to share them with our friends.
That being said, we started getting in touch with different gamers communities and processionals from all over the world.
The acceptation of our first games called our attention, so we decided to turn that hobby into our business project
As a team, we set to reunite young professionals, subject matter experts and in this way develop high quality products.
With a little of skepticism we decided to contact well known YouTubers and famous digital icons in order to help us with the diffusion of our games.. For our surprise, many of them were willing to help us, including “Dross”(12 millions), “iTownGameplay”(10 millions), “Nodician” and many others.
We had our firs hit with “You Deserve” an horror game about bullying which overcome Steam’s game selection called Greenlight in less than one week. After this milestone, “You Deserve” reached the 1st place on the horror most downloaded games worldwide ranking on Steam.
Even though our main objective was to develop our own games, then we incorporate the gamification, publishing and VR-AR services.
TGA also participates of many contests annually in order to stay competitive and attentive to any news.
Finally we wanted to thank all the people that helped us in this incredible growth that keeps surprising us day by day: Gamers, clients, communities, YouTubers and all the communication media that had interviewed us.
TGA’s development team is conformed by more than 10 professionals based all along Latin America and Europe.
We are supported by many gaming communities and fan pages which are essential in testing times, planning a new project or getting to know their opinion.
3D Generalist, musician and educational content creator on YouTube
cwith more than 90,000 subscribers, better known as “Nodician”.
IBM: Sales & management system leader.
Citigroup: Regional capital markets project manager
Business administration in San Andres University.
Economy in Lawrence University of Wisconsin
Buenos Aires, Argentina
Mobile, consoles and PC game developer.
Videogames development professor in UNIAT University. He counts with more than 10 years experience in the digital media world.
David graduated as a Systems engineer. He has a bachelor’s degree in software development and a master’s degree integral development (UNIVA).
He counts with 6 years in the artistic world and he dedicate to 3D modeling.
Nowadays he is taking a cycle of micro-information systems and networks.
Hota is a 28 years old graphic design and fine arts student.
He work as a 3d modeler since 2012 in the animation industry. Hota, worked in 3 different cinema movies:
Yoko y sus amigos” , “Teresa y Tim” and “Elkano”, 2 of them were nominated to the Goya Spanish Awards.
H, as his friends call him, also have been working with augmented and virtual reality for a long time and had participated in several projects developed by Tecnalia,
leader development enterprise on Spain.
San Sebastián, España
Certified programmer with more than 8 years of experience and 5 on the video games industry.
He has a bachelor’s degree on digital animation and multimedia (UNIVA, Mexico)
Hector was also certified as a professional by Unity 3D, the graphic engine used by TGA Entertainment.
Nowadays he is a university professor where he teach about .net, Flash and Unity.
He had been studying art since he is 13 years old, now he is 28.
Es licenciado en animación y arte digital.
Pablo counts with more than 5 diplomas in the 3D specialty and he graduated as a digital 3D artist and animator.
Nowadays he is taking a master’s degree in animation and 2/3D modeling.
He is a UBA student.
Nahuel dedicates to encourage TGA’s business links and marketing.
He had been testing games for game developers and companies for years, now he is using that experience to help us create awesome games with innovative mechanics and new ideas.
Buenos Aires, ARGENTINA.
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Are you thinking about developing a game / application for your company or product?.
Do not hesitate to leave a message!
We’ll get in touch as soon as we can. Thanks for trusting us!